Windlands was the game VR needed in April 2016. Amongst launch line-ups consisting of hour-long tech demos and teasers of what could one day be, here was a full adventure that let players explore the world around them with complete agency. It may not have been perfect, but bounding around sun-licked ruins and swinging through lollipop treetops proved to be a shining beacon of hope that full gaming experiences were indeed possible for VR. Now that the VR gaming library has fleshed out considerably, a sequel to Windlands needs to offer something new.

Fortunately, Psytec Games is doing just that.

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