Today, Bethesda announced that its epic RPG adventure, The Elder Scrolls V: Skyrim VR, is coming to PC with support for the Oculus Rift, HTC Vive, and Windows VR headsets. This is big news because it just recently released for PSVR in November of 2017 and most people assumed Sony had locked down a year-long exclusivity arrangement, similar to Resident Evil 7: biohazard’s VR support. But as it turns out, Skyrim VR is gracing Steam finally on April 3rd, which means it’s less than a month away. A lot of people are getting hung up on one specific detail though: it’s going to cost the full $60.

If you’re upset about that price, I hear you and I understand your point of view, but I don’t agree with you. Yes, Skyrim originally released almost seven years ago on PS3, Xbox 360, and PC back on 11/11/11 and yes, it’s been re-released on pretty much everything short of your toaster since then, but that’s not enough to discredit the value of what Bethesda’s put together.

So, no, Skyrim VR is not overpriced at $60. Here’s why.

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