VR could be the future of employee training, and businesses are beginning to take notice. 

It’s no secret that an increasing number of businesses have begun turning to virtual and augmented reality for their employee training needs. One of the primary reasons companies have doubled-down on their use of this immersive technology is its unarguable cost-effectiveness. According to a 2014 report from the Association for Talent Development (ADP), businesses with at least 100 employees spent roughly $1,200 on training exercises per employee. The Society for Human Research Management also identifies “hidden costs” during the course of training, including supervisor and employee time, as well as instruction material and equipment costs. 

VR lowers, or in some cases even outright erases, these hidden expenses by enabling employees to practice for hours without the need for expensive costs deriving from necessary physical equipment or instructional supervisors. 

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